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Styx

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Devlog

  • v 0.2.2
    December 28, 2019 by almightyjanitor
    last patch of the year! fixing some issues here and there: updated the control scheme. now wasd controls movement, and arrow keys control the cursor. on-click boons can be activated with space as well... Continue reading
  • v 0.2.1
    December 20, 2019 by almightyjanitor
    map generation now has more branching paths and room varieties, maps get progressively larger. enemies per room reduced to compensate the ending room of each level now has a healing fountain charon no... Continue reading
  • v 0.2.0
    December 12, 2019 by almightyjanitor
    lots of changes since the first october prototype: start screen laying the groundwork for complete map gen revamp - makes the map a lot smaller (less tedious to traverse through and combat becomes mor... Continue reading
  • v 0.1.0
    December 12, 2019 by almightyjanitor
    this is the first public version of styx - a very rough but playable prototype at this point. features: 4 enemy types and 1 boss 40 boons and 12 keepsakes interactable npcs in the house of hades playa... Continue reading
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